@@ -0,0 +1,24 @@
|
||||
This is our page
|
||||
================
|
||||
|
||||
Rhinoceros is a team of one (for now!) eager to participate in Koding Hackathon.
|
||||
|
||||
|
||||
About your team
|
||||
===========================
|
||||
|
||||
| ilim
|
||||
|---
|
||||
|  |
|
||||
|
||||
I am a recent graduate of [Middle East Technical University](http://www.metu.edu.tr/), working at a independent game development company called [Taleworlds Entertainment]. (https://www.taleworlds.com/) Even though I am really interested in the idea, I was not able to participate in more than a couple of hackathons, usually due to the location of most of them being too remote to participate. This one being online is yet another reason that got me excited.
|
||||
|
||||
Assignments at school or work may be exciting or educational, but the spontaneity of creativity encouraged in hackathons help get the experience of developing to a whole new level.
|
||||
|
||||
I don't think my goal is to win. Rather, it is to produce something that I, and hopefully others as well, would like to make use of.
|
||||
|
||||
|
||||
About our skills and what we are going to do?
|
||||
=======
|
||||
|
||||
The TOS and EULA are one tough nut to crack, but it sure would be fun to tackle it as a weekend project. Any attempt to simplify understanding their coverage would surely require working on the front-end, which would make the implementation part an experimental endeavor to me, as I am more used to working in the back-end. I am still going through the wondrous APIs encouraged, though, and I may end up implementing something based on one (or a few) or them.
|
||||
@@ -0,0 +1,11 @@
|
||||
{
|
||||
"teamName": "Rhinoceros",
|
||||
"members": [
|
||||
{
|
||||
"name": "Ilim Ugur",
|
||||
"twitter": "ilimugur",
|
||||
"koding": "ilimugur",
|
||||
"location": "Ankara, TR"
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user