Fixed bug where it didnt do anything...
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@@ -270,7 +270,7 @@ class Release(Plugin):
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}
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def updateStatus(self, id, status = None):
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if not status: return
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if not status: return False
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db = get_session()
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@@ -289,3 +289,5 @@ class Release(Plugin):
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#Update all movie info as there is no release update function
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fireEvent('notify.frontend', type = 'release.update_status.%s' % rel.id, data = status.get('id'))
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return True
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@@ -721,9 +721,6 @@ Remove it if you want it to be renamed (again, or at least let it try again)
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self.tagDir(release_download['folder'], 'downloading')
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elif release_download['status'] == 'seeding':
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# Set the release to seeding
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fireEvent('release.update_status', rel.id, status = seeding_status, single = True)
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#If linking setting is enabled, process release
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if self.conf('file_action') != 'move' and not rel.status_id == seeding_status.get('id') and self.statusInfoComplete(release_download):
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log.info('Download of %s completed! It is now being processed while leaving the original files alone for seeding. Current ratio: %s.', (release_download['name'], release_download['seed_ratio']))
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@@ -738,6 +735,9 @@ Remove it if you want it to be renamed (again, or at least let it try again)
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#let it seed
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log.debug('%s is seeding with ratio: %s', (release_download['name'], release_download['seed_ratio']))
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# Set the release to seeding
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fireEvent('release.update_status', rel.id, status = seeding_status, single = True)
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elif release_download['status'] == 'failed':
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# Set the release to failed
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fireEvent('release.update_status', rel.id, status = failed_status, single = True)
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