codemirror 3.19 and directory cleanup

This commit is contained in:
ilvalle
2013-10-23 13:31:57 +02:00
parent 453412fa0c
commit 339de2fa41
48 changed files with 477 additions and 665 deletions
+55 -17
View File
@@ -76,8 +76,10 @@
{ keys: ['<C-p>'], type: 'keyToKey', toKeys: ['k'] },
{ keys: ['C-['], type: 'keyToKey', toKeys: ['<Esc>'] },
{ keys: ['<C-c>'], type: 'keyToKey', toKeys: ['<Esc>'] },
{ keys: ['s'], type: 'keyToKey', toKeys: ['c', 'l'] },
{ keys: ['S'], type: 'keyToKey', toKeys: ['c', 'c'] },
{ keys: ['s'], type: 'keyToKey', toKeys: ['c', 'l'], context: 'normal' },
{ keys: ['s'], type: 'keyToKey', toKeys: ['x', 'i'], context: 'visual'},
{ keys: ['S'], type: 'keyToKey', toKeys: ['c', 'c'], context: 'normal' },
{ keys: ['S'], type: 'keyToKey', toKeys: ['d', 'c', 'c'], context: 'visual' },
{ keys: ['<Home>'], type: 'keyToKey', toKeys: ['0'] },
{ keys: ['<End>'], type: 'keyToKey', toKeys: ['$'] },
{ keys: ['<PageUp>'], type: 'keyToKey', toKeys: ['<C-b>'] },
@@ -609,6 +611,9 @@
}
commandDispatcher.processCommand(cm, vim, command);
}
},
handleEx: function(cm, input) {
exCommandDispatcher.processCommand(cm, input);
}
};
@@ -695,6 +700,9 @@
if (linewise && text.charAt(0) == '\n') {
text = text.slice(1) + '\n';
}
if(linewise && text.charAt(text.length - 1) !== '\n'){
text += '\n';
}
// Lowercase and uppercase registers refer to the same register.
// Uppercase just means append.
var register = this.isValidRegister(registerName) ?
@@ -766,44 +774,74 @@
matchCommand: function(key, keyMap, vim) {
var inputState = vim.inputState;
var keys = inputState.keyBuffer.concat(key);
var matchedCommands = [];
var selectedCharacter;
for (var i = 0; i < keyMap.length; i++) {
var command = keyMap[i];
if (matchKeysPartial(keys, command.keys)) {
if (keys.length < command.keys.length) {
// Matches part of a multi-key command. Buffer and wait for next
// stroke.
inputState.keyBuffer.push(key);
return null;
}
if (inputState.operator && command.type == 'action') {
// Ignore matched action commands after an operator. Operators
// only operate on motions. This check is really for text
// objects since aW, a[ etcs conflicts with a.
continue;
}
// Matches whole comand. Return the command.
// Match commands that take <character> as an argument.
if (command.keys[keys.length - 1] == 'character') {
inputState.selectedCharacter = keys[keys.length - 1];
if(inputState.selectedCharacter.length>1){
switch(inputState.selectedCharacter){
selectedCharacter = keys[keys.length - 1];
if(selectedCharacter.length>1){
switch(selectedCharacter){
case '<CR>':
inputState.selectedCharacter='\n';
selectedCharacter='\n';
break;
case '<Space>':
inputState.selectedCharacter=' ';
selectedCharacter=' ';
break;
default:
continue;
}
}
}
// Add the command to the list of matched commands. Choose the best
// command later.
matchedCommands.push(command);
}
}
// Returns the command if it is a full match, or null if not.
function getFullyMatchedCommandOrNull(command) {
if (keys.length < command.keys.length) {
// Matches part of a multi-key command. Buffer and wait for next
// stroke.
inputState.keyBuffer.push(key);
return null;
} else {
if (command.keys[keys.length - 1] == 'character') {
inputState.selectedCharacter = selectedCharacter;
}
// Clear the buffer since a full match was found.
inputState.keyBuffer = [];
return command;
}
}
// Clear the buffer since there are no partial matches.
inputState.keyBuffer = [];
return null;
if (!matchedCommands.length) {
// Clear the buffer since there were no matches.
inputState.keyBuffer = [];
return null;
} else if (matchedCommands.length == 1) {
return getFullyMatchedCommandOrNull(matchedCommands[0]);
} else {
// Find the best match in the list of matchedCommands.
var context = vim.visualMode ? 'visual' : 'normal';
var bestMatch = matchedCommands[0]; // Default to first in the list.
for (var i = 0; i < matchedCommands.length; i++) {
if (matchedCommands[i].context == context) {
bestMatch = matchedCommands[i];
break;
}
}
return getFullyMatchedCommandOrNull(bestMatch);
}
},
processCommand: function(cm, vim, command) {
vim.inputState.repeatOverride = command.repeatOverride;