Updated codemirror to v4.12.

Did a lot of cleanup to limit the size of the plugin.
I kept the emmet plugin.
This commit is contained in:
Francois Delpierre
2015-02-07 18:41:17 +01:00
parent fd0cde4263
commit 11722b9c82
180 changed files with 12165 additions and 5726 deletions
+20 -5
View File
@@ -1,10 +1,14 @@
// CodeMirror, copyright (c) by Marijn Haverbeke and others
// Distributed under an MIT license: http://codemirror.net/LICENSE
// Utility function that allows modes to be combined. The mode given
// as the base argument takes care of most of the normal mode
// functionality, but a second (typically simple) mode is used, which
// can override the style of text. Both modes get to parse all of the
// text, but when both assign a non-null style to a piece of code, the
// overlay wins, unless the combine argument was true, in which case
// the styles are combined.
// overlay wins, unless the combine argument was true and not overridden,
// or state.overlay.combineTokens was true, in which case the styles are
// combined.
(function(mod) {
if (typeof exports == "object" && typeof module == "object") // CommonJS
@@ -23,7 +27,8 @@ CodeMirror.overlayMode = function(base, overlay, combine) {
base: CodeMirror.startState(base),
overlay: CodeMirror.startState(overlay),
basePos: 0, baseCur: null,
overlayPos: 0, overlayCur: null
overlayPos: 0, overlayCur: null,
streamSeen: null
};
},
copyState: function(state) {
@@ -36,6 +41,12 @@ CodeMirror.overlayMode = function(base, overlay, combine) {
},
token: function(stream, state) {
if (stream != state.streamSeen ||
Math.min(state.basePos, state.overlayPos) < stream.start) {
state.streamSeen = stream;
state.basePos = state.overlayPos = stream.start;
}
if (stream.start == state.basePos) {
state.baseCur = base.token(stream, state.base);
state.basePos = stream.pos;
@@ -46,10 +57,14 @@ CodeMirror.overlayMode = function(base, overlay, combine) {
state.overlayPos = stream.pos;
}
stream.pos = Math.min(state.basePos, state.overlayPos);
if (stream.eol()) state.basePos = state.overlayPos = 0;
// state.overlay.combineTokens always takes precedence over combine,
// unless set to null
if (state.overlayCur == null) return state.baseCur;
if (state.baseCur != null && combine) return state.baseCur + " " + state.overlayCur;
else if (state.baseCur != null &&
state.overlay.combineTokens ||
combine && state.overlay.combineTokens == null)
return state.baseCur + " " + state.overlayCur;
else return state.overlayCur;
},